Handwritten work, feedback-driven assignments, and collaborative problem solving help to ensure students grow as thinkers--even in an age of technological shortcuts
A Texas A&M study shows that a video game developed by students and faculty in its visualization department helps improve outcomes for students studying calculus, a prerequisite for STEM degrees with a high failure rate
Inspired by the potential of VR but faced with the realities of my own editing potential and the price of VR headsets, I started with a fairly basic, but transformative, video technique: 360-degree video