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Gaming

University to offer game-based calculus course as elective in Spring 2018

By eCampus News Staff
December 11th, 2017

Video: Find the learning in ANY game

By Meris Stansbury
October 30th, 2017

These 3 game-based components can increase student achievement-here’s how

By André Thomas
August 30th, 2017

New gaming technology for learning now available to colleges and universities

By eCampus News Staff
June 22nd, 2017

New USC partnership to innovate game design, social and mobile gameplay

By eCampus News Staff
May 15th, 2017

Immersive game-based experiences aim to revolutionize the way students learn calculus

November 2nd, 2016

Growing eSports niche explores big data and gaming behaviors

By Laura Devaney, Director of News, @eSN_Laura
August 25th, 2016

Trend update: Gaming is a higher education wild fire

By Laura Devaney, Director of News, @eSN_Laura
August 18th, 2016

Game-based learning gains steam in higher education

June 21st, 2016

Kaplan U. weaves gamification into career services network

June 20th, 2016

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January Whitepapers and Resources

    5 Pillars and 5 Pitfalls to Higher Ed Unified Communications
    Salesforce.org
    Thriving Through Challenge: Supporting Student Success in Higher Education
    Canvas2
    Building a smart campus network
    Spectrum
    What Gen Z Expects in a Student Experience
    Spectrum
    Why Esports Is Integral to Student Recruitment — and How to Bring It to Your Campus
    Spectrum
    Creating the Connected Campus: Smart Campus Strategies For Higher Education
    Spectrum
    Best course solution for learning math online
    DigitalEd
    Technology and the Changing Mission of Projectors in Higher Education
    Epson
    Dealing with Disaster—One University’s Experience
    Singlewire Software
    The Future of Higher Education
    Salesforce.org

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