eSchool Media staff cover education technology in all its aspects–from legislation and litigation, to best practices, to lessons learned and new products. First published in March of 1998 as a monthly print and digital newspaper, eSchool Media provides the news and information necessary to help K-20 decision-makers successfully use technology and innovation to transform schools and colleges and achieve their educational goals.
To further its vision of providing meaningful learning, credentials and work for every adult, the Council for Adult and Experiential Learning (CAEL) has launched a new way for…
Drawing on information from hundreds of thousands of students at colleges and universities nationwide, examiDATA leverages sophisticated analytics to provide colleges and universities with actionable insights on the…
UNC Charlotte (UNCC) has partnered with NuPark, a provider of integrated, real-time open parking management solutions, to bring smart parking to campus operations. The University will optimize its…
ACI Worldwide (NASDAQ: ACIW), a leading global provider of real-time electronic payment and banking solutions, announced today that Mount Saint Mary’s University is powering its tuition payment system…
In the midst of graduation season, two universities have significantly increased their graduation rates—and both say it’s due to the effective use of relatively new-to-education sales software.
EDUCAUSE, higher education’s largest technology association, announced the new Emerging Edtech Membership offering. EDUCAUSE and its members are dedicated to ... Read more
Venable LLP has created a partnership with the University of California, Berkeley startup accelerator program known as SkyDeck. Through the partnership, several attorneys from the firm’s San Francisco…
-- Blackboard Inc., a leading education technology company for teaching, learning and student engagement, today announced general availability of Blackboard Ally, its accessibility solution that helps make course…
Echo360 announced the launch of new capabilities for their lecture capture software to provide faculty and students with a reliable video capture solution for classroom PCs. The new…
Zynga, a social game developer, has made a substantial gift to USC to promote the study of social mobile games, inclusive game production and advancing diversity in the…