Roxann Riskin, a technology specialist at Fairfield University and eCampus News contributor, writes a special op-ed on the NYC Glass Museum Event which she attended on April 28
This is mainly because that part of the Glass design feature is currently from a first-person point of view. Recently, I had an extraordinary opportunity to look at things from a different vantage point, using a newly created Glass App, at a museum event hosted in New York City.
I was excited to immerse myself in a first-of-its-kind visually augmented experience with art.
Also, to embrace a new connectivity with art objects that I hoped would spark some educational conversations about art experiences and wearable technology i.e. John Dewey’s, Art as an Experience (1934). So both personally and educationally, I was optimistic about attending the special event in the city!
On April 28, Katy Kasmai, founder of the Glass NYC Meet-Up, organized an evening event called “The Art Gallery Experience Through Glass” at the Gallery at the BGC (Bard Graduate Center), located on 18 West 86th Street in Manhattan. Being a new member of the Glass NYC, I had great expectations for the upcoming event. I soon received an email with instructions to perform on Glass what is called a “side-loading” installation for a specifically developed museum app.
(Next page: Google Gallery App in practice)