
Campus technology leaders say “game” isn’t the four-letter word it once was in the Ivory Tower, thanks to a new crop of instructors willing to make games a centerpiece of their course curriculum.
“Serious gaming,” as it’s commonly called at colleges and universities, involves computer games that maintain some entertainment value—enough to grab and keep students’ attention—while presenting scenarios that challenge theories, strategies, and research that is often discussed during lectures, but rarely applied.
Some major universities, such as the University of Wisconsin (UW) Madison and Michigan State University (MSU), offer programs on serious gaming and the design of education-friendly simulations.…Read More