Games will focus on critical thinking, motivation and reflection.
Arizona State University is piloting a series of environmental science games at ASU Online.
Within each of the five story-based games, students will take on several leadership roles, with increasing responsibility, to help a community address challenging environmental and sustainability issues.
Tahnja Wilson, senior manager for EdPlus at ASU, will guide the project. Wilson has taught online for more than 10 years. Her instructional design interests include gaming best practices and student/instructor engagement.
“I’m excited by how these authentic experiences will add a ‘human element’ to the learning process,” said Wilson. “The interactive features will be a great complement to the other course components.”
(Next page: A performance dashboard that summarizes students’ decisions)
Latest posts by Laura Ascione (see all) - Weak tech could push students, faculty to other institutions - April 13, 2026
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Latest posts by Laura Ascione (see all)
- Weak tech could push students, faculty to other institutions - April 13, 2026
- 13 predictions about edtech, innovation, and–yes–AI in 2026 - January 1, 2026
- 5 essential dimensions of AI literacy - December 12, 2025
