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$110,000 in Canvas Grants to education


“This year’s theme, ‘Lossless Learning,’ encouraged educators to find new ways to connect technology to the face-to-face classroom, to improve learning and enhance the critical feedback loop.”

Since its inception, Instructure has aimed to grow a community of educational innovators who try new things and discover the best ways to help students learn.

One of this year’s winning projects that personified “Lossless Learning” challenged 7th and 8th graders to learn about and determine the possibility of life on Mars. The project used gamification to engage learners and increase motivation while reducing cost, time and technology barriers.

Canvas Grants winners in the higher education category are:

  • “Data Cultures” by Oliver Heyer, associate director of educational technology services at UC Berkeley
  • “Project Delphinium” by Jared Chapman from Utah Valley University
  • “Tracing Learning Interaction Paths As A Guide to Design Lossless Learning” by the Georgia Tech Research Corporation.
  • “Optimizing Groups for Active Learning” by Andrew Reynolds, instructional designer at Boston College Center for Teaching Excellence
  • “Learning Paths Tool” by Kenneth Larsen and Travis Thurston at Utah State University
  • “M.O.L.I.E. Meets Canvas and the Open Web” by Mary Kayler at the University of Mary Washington

Canvas is a modern learning management system that sets a new standard for open technology in K-12 and higher education. Canvas services 18 million users from more than 1,200 school districts and universities throughout the world, offering integration with other web services and provides simplified tools for grading and assessment.

Material from a press release was used in this report.

 

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Laura Ascione