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August 30, 2017
Good morning, !*firstname*!–check out these top stories online!
 
These 3 game-based components can increase student achievement-here’s how
game-based learning

Remember the days of Oregon Trail? How about Where in the World is Carmen Sandiego? While learning games have been around for decades, technological advancements are creating an entirely more modern gaming experience—one where quality mirrors the digital literacy expectations of today's student, one that entices the student to play…

The affordability trap: How to use tuition to frame IT projects
affordability

The excitement of college acceptances is now past for the Class of 2021 and their parents. Conversations have now moved from “Where will I go to college?” to “How are we going to pay for college?”. College affordability dominates both discussions on campus and in the general public. With the…

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Educators are hyped up about these two new technologies

A new survey reveals that an overwhelmingly large amount of educators--89 percent, to be exact--said they found value in ed tech such as augmented reality and virtual reality. Thirty-one percent of those respondents said the technologies will change teaching and learning in the classroom as we know it. The report,…

Is this the new class every freshman should take?

Whether a recent graduate plans to study 18th Century English literature in college or jump right into the workforce in any number of jobs, I have a one-word suggestion for them: Data.

Report: Faculty want more OER-here’s why

Community college faculty show high levels of interest and engagement in OER and are likely to promote OER use to colleagues, according to preliminary results from a national effort to expand community college degree programs. The study, Launching OER Degree Pathways: An Early Snapshot of Achieving the Dream's OER Degree…

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