A growing number of schools are mixing technology and exercise to motivate kids, Newsday reports. "It’s definitely a trend," said Colleen Corsi, executive director of the New York State Association for Health, Physical Education, Recreation, and Dance. "Young people are so attuned to technology–it’s how they interact. In order to engage them, teachers use these mediums." Physical education classes at West Babylon Junior High School on Long Island use Nintendo Wii and PlayStation 2 consoles to allow students to play fitness-related video games like "Dance Dance Revolution." In Lynbrook, high-schoolers improve their reflexes using a Cybex Trazer, an interactive machine in which reaction times and agility drive on-screen actions. About 51 percent of K-12 physical education teachers nationwide will use fitness technology in their phys-ed curriculums this year, and 32 percent will use video games, according to the National Association for Sport and Physical Education. Many local schools have been pursuing grants to help fund their high-tech items, Corsi said…

Click here for the full story

About the Author:

eSchool News


Add your opinion to the discussion.