Two leading researchers of game-based learning discuss best practices for enriching course curriculum through the integration of consumer games.
Education-specific games are not the best way to incorporate games into curricula—a sentiment perhaps unexpected by an avid game-based learning professor.
This is just one of several tips given by experts in the higher-ed game-based learning field. eCampus News recently sat down with two leading researchers in the field of game-based learning to discuss best practices for enriching course curriculum by using consumer games to demonstrate and assess key concepts.
Sherry Jones is a Philosophy,...