Right now, there’s a lot of talk about virtual reality (VR) across many industries, including higher education. Everybody seems to agree that VR is going to have a major impact, but when you ask “When?” the general answer seems to be…soon!

Sure, the potential application of VR in the classroom is massive. But in this post we'll focus on how virtual reality can be used by admissions, marketing, facilities, alumni and other higher education professionals to improve the campus experience (and make their job easier).

The Timeline: Consumers are Ready for Virtual Reality

A recent report found that 69 percent of adults 18-60 are “excited about experiencing VR,”...

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