Oculus Rift, an emerging virtual reality headset platform, is taking developer YouVisit’s virtual campus tours to the next dimension, raising questions about the evolution of traditional college recruitment and selection techniques.

collegeOculus Rift might sound like the name of an old, campy sci-fi movie, but this emerging technology is positioning itself to be no joke when it comes to the future of recruitment in higher education.

The implications of Oculus Rift’s technology are far greater than the possibility that students may spend their time playing video games in a virtual world rather than completing their homework.

Instead, thanks to leading third party developer YouVisit, Oculus Rift could present a technological shift  in college recruitment and the selection process.

YouVisit was founded in 2009 by three former roommates from international backgrounds who once had trouble figuring out what colleges in the United States had to offer. YouVisit co-founder and CEO Abi Mandelbaum explained that the team approached several top universities about building virtual walking tours for their campuses in order to “help international students find out what schools would be the perfect fit for them.”

YouVisit, since that time, has gained traction, now having designed more than 1,000 virtual tours for top universities not only in the United States, but around Europe, North America, South America, Asia, and Africa.

The company partners directly with colleges and universities to ensure the tours are representative of the university’s mission, and then sends YouVisit crews to map out the campuses in detail.

From start to finish, YouVisit will have a tour up and running on both the college’s and the company’s website within a month, on average.

YouVisit also released an app optimizing their tours for viewing on mobile devices.

(Next Page: How Oculus Rift takes YouVisit to the next level and enhances college recruitment)


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