Man holding 360 degree 3D render icon over mobile phone

How to use 360-degree video to engage students online and off


Inspired by the potential of VR but faced with the realities of my own editing potential and the price of VR headsets, I started with a fairly basic, but transformative, video technique: 360-degree video

Once I brought 360-degree video into the classroom, I saw an immediate increase in online course engagement and lesson completion rates. Online courses I built using this technique got three to four times the views of traditional videos, and 360-degree recordings now make up 50 percent of my most-watched videos overall.

Make video easy for yourself… and your students

While true VR is not yet scalable for most classrooms (the cheapest VR headset starts at $199), there are ways for educators to incorporate the basics of video. If your students have smartphones, you can get cardboard VR sets for as little as $12. To create my 360 video, all I needed was a Samsung Gear 360 camera and 45 minutes to stitch together a few scenes. Do not worry about being perfect right out of the gate. Start with simple techniques and build on top of them as you get more comfortable.

For educators anxious about getting started, the good news is students prefer content that is simple and short. I have often observed students tuning out as a video approaches the five- to six-minute mark; and in fact, the simple videos I create on the spot in my classroom often receive more positive feedback than the more complex videos I create in my office. In terms of length, three to four minutes seems to be the sweet spot, but your experience may vary. Pay attention to your students and note carefully what works, so you can replicate it.

Related: 6 ways video technologies are fundamentally shaping higher education

Once you create a dynamic video, you need to make it easy for students to watch. I post my videos to YouTube so students can access them any time, I also make them available through National Louis University’s learning management system, D2L. This way, students can watch my videos in the same platform where they are getting assignments, turning in papers, and taking tests. Students are used to hitting a couple buttons and watching a video play, and that shouldn’t have to be different in your classroom.

Student preferences continue to change, and for educators to be effective we must continuously adapt. Using old pedagogical practices with digital natives will lead to frustration for both groups. By embracing the newest technologies, educators are able to grab the attention of students and hopefully pique their curiosity. Finding new ways to present information ensures students stay engaged and participate within the classroom.

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