Trend update: Gaming is a higher education wild fire

gaming HED
Gaming in education has traditionally belonged to the K-12 sphere, but in recent years higher education has taken a vested interest in this learning approach, from taking a…

Why technology may not be the best at closing college achievement gaps

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There are a lot of technologies mentioned when discussing achievement gaps and low persistence and attainment rates, especially for first-generation and minority students: online admissions tools, software that…

3 reasons why AI is education’s future

AI adobe universities
If you ask kids today why phrases like “hang up” the phone or “roll down” the window exist, chances are they’ll have no idea. Fast-forward to the near…

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