On April 28, BGC Waterweavers Welcome Google Glass. Watch the video here.
Thousands of apps are available, but this unique type of Gallery App was designed only for the Glass device, and exclusively for the museum’s Waterweavers exhibit event. With that said, this new app can be defined as a type of docent app which is the creation from the brilliant minds of professionals Han Vu, Media Producer BGC Films at the Bard Graduate Center, and Zack Freedman, Founder of Voidstar Lab.
They teamed up with the Gallery at BGC-NYC and Glass NYC to develop an interactive, modern image recognition app to be used with Glass for an art gallery exhibit called Waterweavers: The River in Contemporary Colombian Visual and Material Culture.
Because of Glass’s image recognition technology, using the Gallery App was very eye friendly. For example, when an art gallery object was viewed, it became immediately recognizable. Information was instantly populated onto the Glass, right eye screen, (OHMD- Optical Head Mounted Display). Then by swiping or tapping the frame, the choices available ranged from seeing the information in static text, or pictorially, providing for a personalized interactive experience.
Serendipitously, as the event unfolded, I was included in the first of three groups and gained immediate entry into the exhibit. Upon entering the gallery, I ascended up three flights of stairs where to my eye’s delight the Gallery App activated, and began downloading the entire Waterweavers gallery of about 350 photographs. The first art piece that I viewed was from a perspective without the Glass, using only my eyes.
Actually, I was looking upward at 21 pieces of primary colored, luminary type of lanterns, dangling from the ceiling. Then, using the advantage of the Gallery App via Glass it recognized the lamps and simultaneously displayed a similar photograph followed by this text-based descriptive information; The PET Lamp Project by Alvaro Catalan de Odón in 2013 made from recycled plastic, metal fiber, and wool lanterns.
While exploring the gallery with my Glass NYC associates, my mind’s eye began synthesizing the art information from the Gallery App with the present art objects, including, drawings, ceramics, graphic designs, furniture, textiles, video, and installations.